Computer Graphics Repository

Subsurface scattering

Reset C++ DirectX Unity Vulkan
CP_SSSSS

CustomPhase/CP_SSSSS

Naive screen-space subsurface scattering solution for Unity 5.
Unity
Last Modified 2019-05-26
☆ 157
Separable-Subsurface-Scattering-Demo

DoerriesT/Separable-Subsurface-Scattering-Demo

Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/.
C++ Vulkan
Last Modified 2022-01-16
☆ 34
FaceWorks

NVIDIAGameWorks/FaceWorks

A middleware library and sample application for high-quality skin and eye rendering.
C++ DirectX
Last Modified 2019-08-13
☆ 462